Deadbreed Gets Buried…Permanently

Well, it finally happened. After three years of development, the creepy-themed MOBA known as Deadbreed has finally announced that the game will be going down at the end of this month. Anders, Stefan, and Greger, the three-man team developing Deadbreed, made the statement official in a Steam announcement, with servers going offline on January 31st.

By the lack of a strong player base, a crap ton of bugs, and other issues, I’d have to say that this game was not gonna last long, especially since most MOBA players would rather stay with the popular titles (e.g. League of Legends [ugh], DotA 2, Heroes of the Storm, or SMITE). I mean, an especially innovative MOBA I’ve played was Infinite Crisis, but I always got the same excuse when I was actively campaigning for that game: “I’d rather stick with League [of Legends].” Don’t get me wrong, Deadbreed had some good stuff going for it, but there was simply too few players actively involved to keep it alive for very long.

With Deadbreed gone, the next MOBA currently in development is the beautiful TPS from Epic Games: Paragon. That will be a post for another day.